Senior Game Programmer
Do you enjoy making systems? Are you also pretty silly? Would you like to collaborate with other creative people to make a game that makes people laugh?
As a Senior Game Programmer for one of our unannounced, exciting, goofy game projects, you'll be responsible for building the tech and underlying systems needed for the game to work.
Here’s what that looks like day to day
In collaboration with game designers, artists, and other programmers, you'll build new features for a game with an existing tech infrastructure, continuously iterating on improvements.
You’ll be one of the team’s domain experts, including balancing long-term code health with short-term needs and sharing best practices with your team mates.
We all work in Unity with C#, with every team member hands-on in the editor.
Overall, you'll make sure the project is great to work on.
This includes things like...
Designing an architecture that allows for easy gameplay implementation and flexibility, with multi-platform support in mind.
Implementing core systems, such as data storage, localization, analytics, etc.
Helping designers, artists, and everyone else make their work as awesome as possible.
Must-haves
At least 6 years of experience in game development in a similar role.
Worked on multiple games as part of a team, and have been a part of the different stages of development.
Proficiency in C# and a deep knowledge of the Unity engine and editor, including its asset pipeline and editor tooling.
Experience shipping iOS and macOS apps with hands-on integration of Apple platform services such as GameKit and the Game Controller framework, using Xcode and Swift.
Nice-to-haves
Experience maintaining a live game, including coordinating and implementing updates, managing app store submissions, and keeping a live player base happy.
Experience with Unity rendering pipeline, shader programming, and performance optimization for different platforms.
Experience working with automated build pipelines like Jenkins.
Practicalities
We don’t offer relocation support or visa sponsorship for this role.
We work a 37-hour work week, with core hours 10-15, and the freedom to start and finish anywhere between 7 and 18.
We work on-site at our cozy office in central Copenhagen.
No crunch. People over deadlines.
Our working language is English.
We offer
Silly but ambitious projects, and the chance to work on and impact great games that reach millions of players.
A playful and ambitious work environment where experimentation is encouraged.
Friendly and kind colleagues who love making each other laugh as much as making games.
A professional development budget to invest in your growth.
Social activities like Friday bars, hobby nights, board game nights, team events, you name it.
Daily lunch at a local restaurant just a walk across the lakes away, with plant-based options (and soft ice on Thursdays).
Six weeks of vacation (five standard plus one extra on us).
Paid parental leave at full salary for the periods covered by state reimbursement.
Child's first sick day on us, no questions asked.
Pension plan and private health insurance.
Endless amounts of coffee.
WHAT THE TRIBAND?
Triband is the award-winning studio behind the WHAT THE? comedy game series, which is played by millions worldwide. From our home in central Copenhagen, more than 50 wonderful humans are united by our mission to make everyone laugh. To do so, we focus on exploring comedy through gameplay. We like to break player expectations, use wonderful music, slick art, and create a quirky atmosphere. We experiment a lot, and it doesn’t always work out, but we always learn something.
We put people first and strive to create a safe and creative working environment. We believe that teams, not individuals, make games - and we believe diversity makes for better teams. For these reasons, we look for people who bring new perspectives and will challenge us and our way of doing things.
For more info about Triband, check out: triband.net/about
- Department
- Game Production
- Locations
- Copenhagen
Copenhagen
About Triband
Triband is the award-winning studio behind the WHAT THE? comedy game series, which is played by millions worldwide. From our home in central Copenhagen, more than 60 wonderful humans are united by a simple mission: to make everyone laugh.
To do so, we focus on exploring comedy through gameplay. We like to break player expectations, use wonderful music, slick art, and create a quirky atmosphere. We experiment a lot, and it doesn’t always work out, but we always learn something.
We put people first and strive to create a safe and creative working environment. We believe that teams, not individuals, make games - and we believe diversity makes for better teams. For these reasons, we look for people who make the team better, bring new perspectives, and will challenge us and our way of doing things!